Added FizzBuzz
+152 · 5 files changed
-
CPP/OK_Code/FizzBuzz/FizzBuzz.sln+20 −0 -
CPP/OK_Code/FizzBuzz/FizzBuzz/FizzBuzz.vcxproj+82 −0 -
CPP/OK_Code/FizzBuzz/FizzBuzz/FizzBuzz.vcxproj.filters+22 −0 -
CPP/OK_Code/FizzBuzz/FizzBuzz/FizzBuzz.vcxproj.user+3 −0 -
CPP/OK_Code/FizzBuzz/FizzBuzz/main.cpp+25 −0
@@ -0,0 +1,20 @@ + +Microsoft Visual Studio Solution File, Format Version 11.00 +# Visual Studio 2010 +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "FizzBuzz", "FizzBuzz\FizzBuzz.vcxproj", "{21E0AD59-BE47-4878-9171-88593E9C47CD}" +EndProject +Global + GlobalSection(SolutionConfigurationPlatforms) = preSolution + Debug|Win32 = Debug|Win32 + Release|Win32 = Release|Win32 + EndGlobalSection + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {21E0AD59-BE47-4878-9171-88593E9C47CD}.Debug|Win32.ActiveCfg = Debug|Win32 + {21E0AD59-BE47-4878-9171-88593E9C47CD}.Debug|Win32.Build.0 = Debug|Win32 + {21E0AD59-BE47-4878-9171-88593E9C47CD}.Release|Win32.ActiveCfg = Release|Win32 + {21E0AD59-BE47-4878-9171-88593E9C47CD}.Release|Win32.Build.0 = Release|Win32 + EndGlobalSection + GlobalSection(SolutionProperties) = preSolution + HideSolutionNode = FALSE + EndGlobalSection +EndGlobal @@ -0,0 +1,82 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup Label="ProjectConfigurations"> + <ProjectConfiguration Include="Debug|Win32"> + <Configuration>Debug</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|Win32"> + <Configuration>Release</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + </ItemGroup> + <PropertyGroup Label="Globals"> + <ProjectGuid>{21E0AD59-BE47-4878-9171-88593E9C47CD}</ProjectGuid> + <Keyword>Win32Proj</Keyword> + <RootNamespace>FizzBuzz</RootNamespace> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> + <ConfigurationType>Application</ConfigurationType> + <UseDebugLibraries>true</UseDebugLibraries> + <CharacterSet>Unicode</CharacterSet> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> + <ConfigurationType>Application</ConfigurationType> + <UseDebugLibraries>false</UseDebugLibraries> + <WholeProgramOptimization>true</WholeProgramOptimization> + <CharacterSet>Unicode</CharacterSet> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> + <ImportGroup Label="ExtensionSettings"> + </ImportGroup> + <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <PropertyGroup Label="UserMacros" /> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + <LinkIncremental>true</LinkIncremental> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> + <LinkIncremental>false</LinkIncremental> + </PropertyGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + <ClCompile> + <PrecompiledHeader> + </PrecompiledHeader> + <WarningLevel>Level3</WarningLevel> + <Optimization>Disabled</Optimization> + <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> + </ClCompile> + <Link> + <SubSystem>Console</SubSystem> + <GenerateDebugInformation>true</GenerateDebugInformation> + </Link> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> + <ClCompile> + <WarningLevel>Level3</WarningLevel> + <PrecompiledHeader> + </PrecompiledHeader> + <Optimization>MaxSpeed</Optimization> + <FunctionLevelLinking>true</FunctionLevelLinking> + <IntrinsicFunctions>true</IntrinsicFunctions> + <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> + </ClCompile> + <Link> + <SubSystem>Console</SubSystem> + <GenerateDebugInformation>true</GenerateDebugInformation> + <EnableCOMDATFolding>true</EnableCOMDATFolding> + <OptimizeReferences>true</OptimizeReferences> + </Link> + </ItemDefinitionGroup> + <ItemGroup> + <ClCompile Include="main.cpp" /> + </ItemGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> + <ImportGroup Label="ExtensionTargets"> + </ImportGroup> +</Project> \ No newline at end of file @@ -0,0 +1,22 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup> + <Filter Include="Source Files"> + <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier> + <Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions> + </Filter> + <Filter Include="Header Files"> + <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier> + <Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions> + </Filter> + <Filter Include="Resource Files"> + <UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier> + <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions> + </Filter> + </ItemGroup> + <ItemGroup> + <ClCompile Include="main.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + </ItemGroup> +</Project> \ No newline at end of file @@ -0,0 +1,3 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> +</Project> \ No newline at end of file @@ -0,0 +1,25 @@ +#include<iostream> +using namespace std; +void main() +{ + for(int i=1;i<=100;i++) + { + if(i%15==0) + { + cout<<"FizzBuzz"; + } + else if(i%3==0) + { + cout<<"Fizz"; + } + else if(i%5==0) + { + cout<<"Buzz"; + } + else + { + cout<<i; + } + cout<<endl; + } +} \ No newline at end of file